I began thinking of how instead of how we might achieve flow but rather how might we induce the flow with a hypnotic game design. Using elements of bi-aural beats, induction patter, and eye fixation to alter the theta state and distort time.
Maybe using some Braid-like hypnosis induction techniques which there are many variations. Robert [...]
Archive for the ‘Design’ Category
Induce Flow?
Posted in Design, ENGL 578, Games & Education on March 3, 2009 | Leave a Comment »
Beyond Fun: Serious Games and Media
Posted in Design, Games & Education, Grad School, Technology on September 22, 2008 | Leave a Comment »
Introduction | ETC-Press (Beta):
Here is a series of articles on serious gaming from some top academics.
Fixing The Education Digital Disconnect One Video Game At A Time
Posted in Design, Games & Education, Grad School on July 24, 2008 | Leave a Comment »
FAS Launches Immune Attack:
Interesting article on the Immune Attack game. The developer’s Site has a wicked cool funkadelic video about the game. It looks like lots of fun but is Windows only. I’ll put the EXE on the PC out in the lab if you want to play it.
“FAS’s interest in games emerged from research [...]
What is Cloud Computing Anyway?
Posted in Design, Grad School, Technology on July 18, 2008 | Leave a Comment »
Here is a good list of 20 definitions of what cloud computing is. The fact that there are 20 definitions here sums the whole thing up… that it is not quite a defined thing. Regardless, IT are touting “clouding” as the next big development.
Irving Wladawsky Berger sez: In other words, something big and profound seems [...]
Creativity
Posted in Design, Games & Education, Grad School on May 29, 2008 | Leave a Comment »
I am always interested in new ideas. I also feel like I have to constantly up the creativity factor in the field I work in. Maybe an impossible task but this interview seems to point at work we can do to boost our creativity:
How To Unleash Your Creativity
I like Julia Cameron’s “morning pages”—three pages of [...]
Distributed Cognition
Posted in Design, Games & Education, Grad School, Technology on May 7, 2008 | 2 Comments »
In the pursuit of my path through grad school, I have been given the term Distributed Cognition. Thanks, Pamela.
people think in conjunction and partnership with others and with the help of culturally provided tools and implements(Salomon).
What is it? Proponents argue that cognition is not to be found within the head only; rather cognition is distributed [...]
G4C – Games 4 Change
Posted in Design, Games & Education, Technology on May 1, 2008 | Leave a Comment »
Found this on BoingBoing! Looks great. They also have a free workshop which is a total soup-to-nuts on game design and deployment.
The Sprint Car
Posted in Design on April 10, 2008 | Leave a Comment »
I was working on this some time ago:
I have a 3/4 front and back view of the car. I spent quite a bit of time drawing this out. I was looking through my pictures and found it again and decided to do something with it. I’ll do some finishing touches and maybe shop it around [...]