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Archive for the ‘Games & Education’ Category

“How to Prototype a Game in Under 7 Days”
Gamasutra - Feature
Not really a technology but I thought a good article on rapid prototyping. Here is the cutout list to give you an idea of what is inside
Handy Cut-Out List!
Setup: Rapid is a State of Mind

Embrace the Possibility of Failure - it Encourages [...]

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I have been thinking about the alternate realities that people enjoy in WoW and 2nd Life, etc. The hardcore users of which are becoming less fringe. People that I respect: very intelligent, reliable, productive, admirable; are members. They still express a bit of embarrassment talking about their pleasure in these pursuits, but why? It is [...]

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In the pursuit of my path through grad school, I have been given the term Distributed Cognition. Thanks, Pamela.
people think in conjunction and partnership with others and with the help of culturally provided tools and implements(Salomon).
What is it? Proponents argue that cognition is not to be found within the head only; rather cognition is distributed [...]

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Found this on BoingBoing! Looks great. They also have a free workshop which is a total soup-to-nuts on game design and deployment.

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GLS Conference

Just found out I might be presenting at the Games + Learning + Society Conference in Madison Wisconsin!

While I was in Scotland my colleagues realized the deadline was approaching and included my name on a proposal. Thats cool. I’m glad they included me. It looks to be a superb opportunity to meet with some peers [...]

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