I began thinking of how instead of how we might achieve flow but rather how might we induce the flow with a hypnotic game design. Using elements of bi-aural beats, induction patter, and eye fixation to alter the theta state and distort time.
Maybe using some Braid-like hypnosis induction techniques which there are many variations. Robert [...]
Archive for the ‘Games & Education’ Category
Induce Flow?
Posted in Design, ENGL 578, Games & Education on March 3, 2009 | Leave a Comment »
Beyond Fun: Serious Games and Media
Posted in Design, Games & Education, Grad School, Technology on September 22, 2008 | Leave a Comment »
Introduction | ETC-Press (Beta):
Here is a series of articles on serious gaming from some top academics.
Exergaming
Posted in Games & Education on September 11, 2008 | Leave a Comment »
Here is me doing some execising while getting my road rage in.
Sidescroll Game Graphics
Posted in Games & Education on September 9, 2008 | Leave a Comment »
Thought it would be good to put this up. I am working on this panning scene for the end game to our Pirates project. I’ll post the completed graphics soon.
Reading: The Language Instinct
Posted in Games & Education, Grad School on August 8, 2008 | Leave a Comment »
Currently, I am trying to read Steven Pinker’s book: The Language Instinct -
The Language Instinct is a book by Steven Pinker, published in 1994. In it, Pinker argues that humans are born with an innate capacity for language. In addition, he deals sympathetically with Noam Chomsky’s claim that all human language shows evidence of a [...]
Puzzle Games
Posted in Games & Education on July 29, 2008 | Leave a Comment »
Being in educational games means finding a way of creating games like the old style puzzle/narrative games… i think. I think this because we often end up w/ lots of lecture we need to squeeze in around gameplay. This is not a bad thing. This is important info.
M. Abbott questions:
Is there still a place in [...]
Fixing The Education Digital Disconnect One Video Game At A Time
Posted in Design, Games & Education, Grad School on July 24, 2008 | Leave a Comment »
FAS Launches Immune Attack:
Interesting article on the Immune Attack game. The developer’s Site has a wicked cool funkadelic video about the game. It looks like lots of fun but is Windows only. I’ll put the EXE on the PC out in the lab if you want to play it.
“FAS’s interest in games emerged from research [...]
GLS Conference in Madison
Posted in Games & Education, Travel on July 16, 2008 | Leave a Comment »
Had a great conference. Thanks to the organizers. Also, thanks to Pamela and Jeanne for making this happen for us at Media Productions. There were many great sessions and several that were a bit to research and assessment heavy.
Madison is a great town. We did not get to visit the taxidermy museum but we did [...]
Clive Thomson Sez:
Posted in Games & Education on June 17, 2008 | Leave a Comment »
Games propagate technology stealthily, quietly and gradually taking all sorts of skills that only pros used to possess and spreading them across the population.
From his Wired article on Spore.
I like that. I want to put this down as another goal for things I design.
What is important… to me and my *edumacation*
Posted in Games & Education, Grad School, Travels on June 6, 2008 | Leave a Comment »
Simply and immediately, language acquisition. I am very interested in multicultural education, but for me, it is going to start with language and cultural immersion.
I spoke earlier about the Bafa-Bafa activity. Here are some conclusions:
1. What seems logical, sensible, important and reasonable to a person in one culture may seem irrational, stupid and unimportant to [...]